This isnt as explosive as Nantuko Husk was in its days atop Standard, but these counters stick around and recur later
Contents: 9 Outlaws of Thunder Junction Play Boosters Each Play Booster includes a combination of 15 cards of rarity Rare or higher and 36 Uncommon, 58 Common, and 1 Land cards
Our initial idea was to have a single-faced card that went into your library and would fetch the double-faced card from outside the game when you cast it

Abandon Attachments Advanced Stitchwing Alberix, the Trade Planet (playtest) Alexi, Zephyr Mage All-Seeing Arbiter Ancestral Memories Anurid Brushhopper Arm-Mounted Anchor Artificer's Epiphany Artistic Refusal Atemsis, All-Seeing Battle of Frost and Fire Battlewing Mystic Bazaar Trademage Bazaar of Baghdad Big Score Bitter Reunion Brilliant Spectrum Byway Barterer Cait, Cage Brawler Calamitous Tide Calim, Djinn Emperor Careful Study Case of the Crimson Pulse Catalog Cathartic Pyre Cathartic Reunion Cephalid Sage Ceta Sanctuary Champion of Wits Chandra, Flamecaller Chart a Course Cipherbound Spirit Compulsive Research Dangerous Wager Daretti, Scrap Savant Demand Answers Desperate Ravings Does Machines Dreamscape Artist Electric Revelation Emmessi Tome Experimental Pilot Fable of the Mirror-Breaker Fae of Wishes Faithful Mending Faithless Looting Falkenrath Pit Fighter Farm // Market Fast // Furious Fearless Swashbuckler Flow of Knowledge Forbid Frantic Search Gallia of the Endless Dance Galvanic Giant Ghastly Discovery Grab the Prize Greasewrench Goblin Gurzigost Harnfel, Horn of Bounty Hearth Elemental Hieroglyphic Illumination Highway Robbery Honor the God-Pharaoh Hypothesizzle Ill-Timed Explosion
